Dancer-in-a-Box


Dancer-in-a-Box

シカクいアタマをマルくする。得てして四角は、柔軟性に欠け、機転が利かないもののように扱われます。果たして本当にそうでしょうか?カチカチなのは、むしろそう言ってる人たちなんじゃないですか?


Promotional Video: Dancer-in-a-Box (2014/06)

 

Dancer-in-a-Box (DinB) is a project to create a self-propelled cardboard box without an external drive system such as a wheel or propeller. Since the dawn of time, humans have used a box as a static object to store and transport everyday things easily. Therefore, we began to seek a new usage of the box as an active object. Based on this concept, we developed a self-rolling robotic cube which can be installed in a cardboard box. Also, this research created several applications using our robotic cube for entertainment purposes.


DinB Frame

Dancer-in-a-Box (DinB)は、自ら踊る箱を制作するプロジェクトです。その仕組みとして、現在のプロトタイプでは、3つのサーボモーターからなるロボットアームを使用しています。このロボットアームが、重さ500gのハンマーを振り回すことで、立方体は回転し、前後左右へ移動します。またDinBには、およそ2000立方センチメートル収納スペースがあり、箱をふくめて最大220gまでの物体を格納することができます。

DinB Movmenet

Our current prototype consists of a wooden cubic frame, a lead hammer (500 g), three servo motors, an Arduino Pro Mini, three-axis accelerometer, an XBee communication module, and a LiPo battery (11.1V). By using the internal robot arm composed of three servo motors, this cubic frame can shift its center of gravity quickly and rotate by itself. The current box can be run on a floor, a carpet, a road, a lawn, and on gravel. The maximum cruising speed is about 0.7 km/h. The room for storing the object is approximately 2000 cm3, and the payload is approximately 220g.

 

Applications


DinB Games

DinBがあれば、私書箱は走りだし、おもちゃ箱は踊り出します。抽選箱は自ら撹拌し、ゴミ箱は進んで転びます。DinBは、箱と呼ばれるあらゆるものを、びっくり箱に変えることができます。また、二台の箱を使えばボクシングゲームで遊べます。もちろん思い通りの目が出る、インチキなサイコロだって可能です。

DinB Dice

Our cubic frame is broadly used for entertainment purposes. At present, we have created some gadgets and games using this box (e.g. A self-moving toy box, a boxing game between wo boxes, a controllable dice, etc.). In other words, our cubic frame makes it possible to change every object called a box into a Jack-in-a-Box. We are planning to improve our prototype so that it will be able to transport a large and heavy object. We also think our prototype could be used in an advertisement or for amusement purposes as a kinetic display by using it with a typical projection mapping method.

 

Activities


Wired Box at Kagoshima Art Festa 2015 (2015/10)

 

2015/09/30-10/03: Kagoshima Art Festa 2015, Kagoshima, Japan.
2014/12/03-06: ACM SIGGRAPH Asia 2014 Emerging Technologies, Shenzhen, China.
2014/11/15-2015/05: Da Vinci: Shaping the Future, ArtSchience Museum, Singapore.
2014/02/09: Report of the Project to support the Nurturing of Media Arts Creators Japan, Design Hub, Tokyo, Japan.

 

This research is supported by the National Research Foundation, Prime Minister’s Office, Singapore under its International Research Centre @ Singapore Funding Initiative and administered by the Interactive & Digital Media Programme Office. The author also expresses his gratitude to Project to Support the Nurturing of Media Arts Creators Japan and Foundation for Fusion of Science and Technology Japan.

 

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